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Pedro Cardoso | Miguel Carvalhais - 《Perspectives on Design and Digital Communication V》 - International Conference on Digital Design and Communication - 2025, - 359~370 - 共12页
2. An Architecture for Repeatable, Large-Scale Educational Game Data Analysis: Building on Open Game Data NSTL国家科技图书文献中心
Luke Swanson | David J. Gagnon - 《Serious Games》 - Joint International Conference on Serious Games - 2025, - 41~55 - 共15页
3. Playing for understanding: The impact of interactive gaming on young adults' sexual health education NSTL国家科技图书文献中心
Aidoo-Frimpong, Glor... | Adekunle, Toluwani... - 《Public health》 - 2025,242 - 58~64 - 共7页
4. Gaming on the Brain: Considerations for Designing Brain-Computer Interface Driven Gameplay NSTL国家科技图书文献中心
David King | Tim Marsh... - 《Serious Games》 - Joint International Conference on Serious Games - 2025, - 421~426 - 共6页
5. Studying the Effectiveness of Games as an Extracurricular Activity in a Higher Education Programming Course NSTL国家科技图书文献中心
Silvia Arias-Hergued... | Alma Pisabarro-Marro...... - 《Computer applications in engineering education》 - 2025,33(2) - e70000.1~e70000.17 - 共17页
Wang J. | Gong S.... - 《Computers & education》 - 2025,225(Feb.) - 1.1~1.17 - 共17页
7. Cooperative Multi-agent Approach for Automated Computer Game Testing NSTL国家科技图书文献中心
Samira Shirzadeh-haj... | I. S. W. B. Prasteya... - 《Engineering Multi-Agent Systems》 - International Workshop on Engineering Multi-Agent Systems - 2025, - 23~41 - 共19页
8. Automated Game Testing With Online Search Agent and Model Construction, a Study NSTL国家科技图书文献中心
Samira Shirzadehhaji... | I. S. W. B. Prasetya... - 《Software testing, verification and reliability》 - 2025,35(2) - e70002.1~e70002.23 - 共23页
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Carolina Figueira | Simao Reis... - 《Games and Learning Alliance》 - International Conference on Games and Learning Alliance - 2025, - 407~413 - 共7页
10. Real-Time Predictor in Two-Players Fighting Game via Vision Transformer NSTL国家科技图书文献中心
Kittimate Chulajata | Sean Wu... - 《Advances in Visual Computing,Part I》 - International Symposium on Visual Computing - 2025, - 170~181 - 共12页
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